
On the other hand, I can post very good scores in other genres, and I appreciate difficulty in those. You can then adjust scroll speed at the start of a map by pressing F3/F4 (these are the default binds, check your keybinds if these dont work). I wouldn't want rhythm games to be scaled to my ability, because it would suck for those that actually are good at them. In the osu options menu, turn off 'scale osumania scroll speed with bpm'. If you have any requests, PM me, and it will be uploaded here eventually. Difficulty ratings are roughly based on the DDR X scale.


This is DJSuperNOVAs Pad Chart Bibliotheca A collection of the simfiles I made from 2020 onwards (excluding commissioned ones).
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Those that want less of a challenge can choose a different setting, different game, or in some cases, a different genre. Download Pack ( 1.3 days ago) Go To Simfile Category Listings. because some people have both, and want to push themselves. New releases of StepMania are posted here. Dark Sheep Chroma Featured artist mapped by Feylos submitted ranked Sign In to access more features Ranked 3:52 177 788 426 User Rating 253 1,843 Rating Spread Description good luck as 177 bpm 1/8ths do be quite fast. Re: StepMania 5.1 Beta 1 released by NGspeedy. News from around the world of StepMania and rhythm gaming. Hard (or 'Super Hard', or whatever) should require a zen like state and killer reflexes. Welcome to the StepMania forums If you need help be sure to read the stickies. 357 Magnum /a/ /mu/tant corecore 0 (piano version) 00.01 0圆9 100 Bar Blackout Explicit 100 Hours of Regrets 1000 Years 101. twinklesky -+ -Never ending journey-Ricochet Love-Slapstick-Y. The hardest setting in any reflex based arcade game (be it rhythm or dual stick shooter or whatever) should be hard as f'in nails, because there is a segment of the fanbase that needs/requires/wants it to be that hard. Chaos Time (Cut Edition) Chaos Time (Uncut Edton) (The title is) TOO LONG to write here. Heck, arguably 'Normal' should be too hard for many. 'Hard' should not be beatable by everyone. but they eat it up because they live and breath the genre. that only a tiny fraction of your fanbase will be able to play. Dance Dance Revolution Black 1: 108 MB: 34: 2016-Sep-28: Dance Dance Revolution Black 2: 104 MB: 72: 2016-Sep-28: Dance Dance Revolution DarkNOVA 2: 63 MB: 19: 2016-Sep-28: Dance Dance Revolution Disney Dancing Museum: 33 MB: 22: 2016-Sep-28: Dance Dance Revolution Disney Eurobeat: 124 MB: 27: 2016-Sep-28: Dance Dance Revolution Extreme 2: 37.

Wouldn't you consider creating a 'Very Hard' difficultly for the people that absolutely adore the genre and want to master it? So you add that, and now 97% of people are getting an adequate challenge from your game.īut you want to appeal to the super hardcore, so you also put in 'Super Hard'. That is to say, imagine between 'Easy', 'Medium', and 'Hard' your game that you designed is challenging and satisfying to 90% of the population. I dislike rhythm games and am terrible at them, but don't you think it makes absolute sense that the hardest difficultly should be.
